UI/UX Design and Product Discovery

The most expensive software mistake is building, perfectly, a feature nobody needs. We catch it before a line of code is written.

Discovery Workshop Clickable Prototype User Testing Design System
AddressAtaşehir, Istanbul
Phone+90 850 335 10 87
E-mailinfo@360-soft.com
UI/UX Design and Product Discovery

The right product first, then the right code

A large share of software projects struggle not for technical reasons, but because they build the wrong thing the right way. Everyone in the meeting has a different product in mind; sales wants one feature, management another, and users end up using neither. As development moves forward, “that’s not quite what we meant” is heard more and more often, and every change comes back as lost time and budget.

Product discovery is the work done to clear up this uncertainty before any code is written. Its essence is understanding who the users are and what problem they are trying to solve, quickly turning ideas into prototypes and testing them with real users, and starting development only with a validated scope. The UI/UX design phase that follows turns the validated flows into a consistent, accessible, development-ready interface and design system.

Who is it for?

  • Start-ups and companies setting out with a new digital product or SaaS idea: those who want to define their MVP scope and prepare a prototype they can show to investors or management.
  • Companies launching an internal software project: those who need to reconcile the needs of different departments into a single flow in projects such as a CRM, portal or field app.
  • Teams facing user churn or a heavy support load on an existing product: product teams who want to find where users get stuck and redesign it.
  • Companies with more than one product or platform: teams who want a shared design language across web, mobile and admin panels.

If you are looking for a fast-converting page for a single campaign, our Landing Page Design service is a better fit, and for a corporate brochure site, our Corporate Web Design service. This page focuses on the discovery and design process for interactive products such as applications and platforms.

Discovery and design modules

Some modules can be shortened depending on the maturity of the project; for example, a product whose research is already complete can start directly at the prototype stage.

Stakeholder interviews and discovery workshop

Structured workshops with management, sales, operations and technical teams to surface business goals, success metrics, constraints and assumptions.

User research

One-to-one interviews with target users, observation of current tools and processes, and review of competing and alternative solutions; findings are turned into personas and needs maps.

User journey and information architecture

The steps users take to reach their goal, screen flows, menu structure and content hierarchy.

Scope prioritisation

Ranking the feature list by user value and development effort, with a clear roadmap split into MVP, second release and beyond.

Wireframes and clickable prototype

Fast iteration with low-fidelity sketches, followed by a high-fidelity Figma prototype you can click through like the real product.

Usability testing

Task-based tests on the prototype, recording where participants get stuck, reporting findings by severity, and a round of fixes.

Interface design (UI)

Final design of every screen in line with your brand identity, with mobile and desktop breakpoints, including empty, error and loading states.

Design system and developer handoff

Colour, typography, spacing and icon tokens; a component library with state variants; WCAG 2.2 AA contrast and focus rules; measurement and behaviour notes for developers.

From discovery to development-ready design - UI/UX Design and Product Discovery

From discovery to development-ready design

01

Understand

Stakeholder interviews, review of existing data and documents, discovery workshop. Output: problem statement, goals and a list of assumptions to be validated.

02

Research

User interviews and observation. Output: personas, needs and pain-point map, user journey.

03

Define

Information architecture, key flows and prioritised scope. Output: MVP definition and roadmap.

04

Prototype

Fast iterations from wireframe to clickable prototype. Output: a testable prototype.

05

Test

Task-based tests with real users and rounds of fixes. Output: test report and validated flows.

06

Design and hand off

Final interface, design system and developer handoff package. Output: development-ready Figma files and a requirements document.

What the work produces

All design files and documents are handed over to you at the end of the project.
Deliverable What is it for?
Discovery report A summary of the problem statement, goals, user insights and validated or disproved assumptions; a reference for management decisions
Personas and user journey maps Keeps the whole team talking about the same user and the same problem
Prioritised scope and roadmap Makes clear what goes into the MVP and what is left for later; the basis of the development quote
Clickable prototype A model that feels like the real product and can be shared with investors, management and users
Usability test report Problems found, their severity and the solutions applied
Interface designs and design system All screens, the component library and tokens; a source developers can implement without interpretation
Requirements document Business rules, validation rules and acceptance criteria, screen by screen
How is it priced? - UI/UX Design and Product Discovery

How is it priced?

Pricing

There is no fixed package price published on the site for product discovery and UI/UX design. The cost is determined by the number of screens and flows in the product, the scope of research and testing rounds, and the depth of the design system. After an initial call, a fixed-price quote specific to your project is sent within 24 hours. You can commission the discovery phase as a separate piece of work and make your development decision based on its outputs.

What happens next?

The validated design is used directly as development input in our Custom Software Development, SaaS Development or Mobile App Development projects. Once the product is live, our Conversion Rate Optimisation service continues the process, making improvements based on user behaviour.

Because every scope change made after development has started costs far more than one made at the design stage. During discovery, users’ real needs, business goals and technical constraints become clear together; the output is a scope and a prototype the development team can work from without guesswork. The development quote you receive at the end of this phase is also much more precise.

Yes. Discovery and design outputs (research report, user flows, Figma files, design system and requirements document) are delivered in a form any development team can use. Of course, if you would like us to build it as well, the same team ensures continuity throughout.

The aim of usability testing is to find problems, not to produce statistics. Short test rounds with a small number of participants per user segment are usually enough to surface the most frequently recurring issues. The prototype is then fixed and tested again in a new round. We agree on participants with you, drawn from your customers or from people who match your target audience.

We use Figma for interface design, prototypes and design systems; online whiteboard tools for workshops and flow maps; and video calls with screen sharing and recording tools for remote user testing. Files are kept in your account or set up to be handed over to you.

A full-scale design system is not needed for every project. But a small library made up of colours, typography, spacing and core components (button, form field, card, table, modal) keeps even the smallest project consistent and shortens development time. We scale it to the size of the project.

Yes. For existing products the process starts with a UX audit: problem flows are identified using analytics data, support tickets and user interviews, and priority screens are redesigned. If needed, the new design is rolled out gradually, without taking the product offline.

The next success story
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The first consultation is free. We prepare a tailored proposal within 24 hours.

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